With pieces like this, it’s no wonder old media is on the losing end of the revolution.
“Advertising Age” - as in, advertising’s previous age gets it wrong here: “Twitter Is What Second Life Wasn’t: Light, Cheap and Open”. Writer obviously is completely at sea about the functionality of either Second Life OR Twitter…. get ready to LOL here: (http://adage.com/digitalnext/post?article_id=137604)
And don’t miss the line: “the ascent and crash of Second Life”. What would compel a man to be so permeated by contemptuous boldness?
More reactions at:
and don’t miss the last hilarous bit “a college textbook I’ve recently had published, “Principles of Internet Marketing” here: (http://adage.com/digitalnext/post?article_id=137604#comments-40316) Tee hee!
“ITBusinessEdge” admits “Catty Thoughts on Job Recruitment via Second Life” finds the need to state: “I’ve yet to see any use cases that seem better suited to virtual worlds like Second Life vs. the real world or more traditional Web sites.” You know, those ancient traditional websites. Nevermind that virtual worlds and avatars are almost as old as the web itself – even part of it’s original vision. Get ready for another one here: (http://www.itbusinessedge.com/cm/blogs/all/catty-thoughts-on-job-recruitment-via-second-life/?cs=33684)
It just makes you wonder how “journalism” (aka. the pay to say industry for corporations) got into a situation where people write about things with so emabarrassingly little experience of the topic. Actually, we know why, as stated in the Metaverse Manifesto:
“These and other groups will be threatened by the coming Metaverse, and the inevitability of it will produce a strong dismissal and reactionist movements towards simplicity and the like. We know these critics to be merely cheerleaders for a game that is already over and lost. Their own world is decaying, and this is frightening to them.”
These and other groups: old media and their henchmen
“Troy Media Corporation” allots 3 pages for “Enter Second Life, virtual reality’s twilight zone” with a nice ending quote by Philip Rosedale saying “(Second Life) represents a greater intellectual challenge than the actual real world around them. And in a few years, we’ll argue that if you are not spending a lot of time in virtual reality, you’re probably impoverishing yourself in some way.” This is probably the only one worth reading at: (http://www.troymedia.com/NewsBeats/Technology_News_Beat/2009/06/TMC061609.htm)
Where were we supposed to be?
Where are we now?
Where are we going?
Tell me at http://www.twitter.com/mro